Where Am I?

This is the documentation section of If you're not sure how to begin modding Persona games, you're in the right place.
Complete beginners are encouraged to read each section from beginning to end, but you're free to jump from page to page as you search for information.


The directions featured here assume that you have the following:
  • A PC running a modern version of Windows OS (7 or up)
  • Hardware capable of running modern PC games or running emulation software OR A game console capable of being modified with custom firmware

Supported Games/Platforms

The following games are almost fully supported by the documentation provided here.

Adding Mod Support (Getting Started)

Supported Procedures

Much of this documentation is already partially present, but still under heavy construction. It still lacks the following information:
  • Messagescript: (Message Variables)
  • Flowscript: (Arrays, Enums, Loops, Conditionals, Functions, Importing Files, Menus, Library Functions, Examples)
  • Mod Support: (SMT3, P4G, CFB)

Future Plans

The following games, platforms and procedures will be detailed in future updates to the docs.


  • Persona 3/4/5 Dancing (PSVita, PS4)
  • Persona Q & Persona Q2 (3DS)
  • P3P, P4G and P5R (Switch/PC)
  • P5 Strikers (PC, PS4, Switch)
  • Catherine Full Body (PSVita, PS4, Switch)
  • Persona 4 Arena Ultimax (PC, Switch)
  • Shin Megami Tensei III: Nocturne (PS2, PC, Switch)
  • Shin Megami Tensei V (Switch)


  • Texture Editing
  • Voice/BGM Replacing
  • Custom Model/Animation Importing
  • Character Rigging
  • Custom Events
  • Editing Particles
  • Editing Vectorized Graphics
  • Encoding New Animated Cutscenes
  • Save Editing
  • Using Cheats