Persona 5 (PS3) Mod Support
How to load modded files in P5 (PS3 CFW & RPCS3)
Persona 5 is a 2016 turn-based JRPG released by Atlus on PS3 and PS4. It features dungeon crawling and life-sim elements. Combat is mainly based on summoning and fusing a party of Personas with different elemental affinities.
You can run this version of the game on PC using the RPCS3 emulator.
- 5.If using a .PKG file, place a .RAP license in /dev_hdd0/home/000000XX/exdata/ This license must match the region of .PKG you downloaded or dumped!
- 6.Launch the game to make sure it works!
In order to load modded files, you need to patch the executable of the game to look for them in a custom mod.cpk archive. Fortunately, RPCS3 makes this fairly easy to do.
- 2.Follow the directions and enter the correct PPU Hash.
- 3.Enable any optional patches you'd like.
- 4.Download the patch.yml file and move it to RPCS3/patches.
- 5.In RPCS3, go to Manage > Game Patches and select No when prompted to download patches.
- 6.Enable the patches you'd like to use (including Mod Support) for your installed region/game version.
- 7.Run the game to check if patches work!
To use community-made mods, or to eventually create your own, you'll need a mod manager.
- 3.Choose Persona 5 in the games dropdown, and click the Settings button.
- 4.Click on Extract Original Files in order to improve mod merging.
You can switch to the GameBanana tab to download community-submitted mods directly from the website. Enable them with the checkboxes and re-order their priority as desired.
Fill out the settings in Aemulus to point to the game's installed directory, or wherever you want the mod.cpk to be generated.
Click Build and test it out in-game! Transfer the mod.cpk to the game's USRDIR folder on PS3 using FTP if you aren't using RPCS3.
If you are looking to create your own mods for this game, you will want a full dump of all the game's original, unedited files.
On RPCS3, once the game is installed, you can right click it and choose "Open Install Folder" to view the files. In the "USRDIR" folder, there are several large files such as data.cpk and ps3.cpk.
Inside the mod folder, match the structure of the extracted .CPK contents. For instance, if you're editing a file in the /init/ folder, copy the unedited one from your .CPK dump to your mod folder and place it in a /init/ folder.