πŸ“ΊPersona 4 Golden (PC) Mod Support

How to load modded files in P4G PC

Background

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The internals of Persona 4 Golden on PC are largely the same as on its original release platform, the PSVita. Due to this, many mods are cross-compatible with a little tweaking. However, with the upcoming release of Persona 4 Golden on PC & Switch, you may notice a community effort to shift focus to that version.

Persona 4 Golden is a 2012 re-release of the 2008 turn-based JRPG released by Atlus on PS2. The game features dungeon crawling and life-sim elements. Combat is mainly based on summoning and fusing a party of Personas with different elemental affinities.

This re-release features many quality of life improvements and a longer campaign. It has recently been ported to PC and a Switch port will release in January 2023.

Steam Version

Mod Support Setup & Installing Mods

Please see herearrow-up-right for a full guide on setting up mod support and installing mods for Persona 4 Golden on PC.

Extracting Files

If you are looking to create your own mods for this game, you will want a full dump of all the game's original, unedited files.

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Persona 4 Golden on PC utilizes PreApp Partners' .CPK/.PAC archive format for storing files, which aren't the same as the .CPK/.PAC typically found in other Persona titles. Still, you can think of it somewhat like a .zip file that contains the directory structure, while offering compression.

On Steam, right click the game in your Library and choose Manage > Open Install Folder to view the files. There should be several large .PAC files and some .CPK files.

Download and unzip TGE's preappfile programarrow-up-right. Drag each of the .PAC or .CPK files onto the .EXE to automatically extract the contents to a folder.

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Creating Mods

To begin exploring the files and learning how to edit them, see the Persona 4 Golden pagearrow-up-right on the Amicitia Wikiarrow-up-right. Once you have an idea for a mod, open Aemulus Package Manager and click on the New button. Fill out the form and it will create a mod folder for you.

Inside the mod folder, match the structure of the extracted .CPK/.PAC contents. For instance, if you're editing a file in the /init/ folder, copy the unedited one from your dump to your mod folder and place it in a /init/ folder.

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